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Tavolo vecchio # 001 Modello 3D

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Tavolo vecchio # 001 royalty-free 3d model - Preview no. 1
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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
Polygauge

specificazioni

  • Geometriapolygonal
  • poligoni4,376
  • vertici2,615
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

FBX
(.fbx)

oldtable001.fbx
FBX

oldtable001.obj
FBX
240 MB

OldTable001_Tex_TGA.zip
FBX
480 MB

OldTable001_Tex_TIFF.zip

Descrizione

A classically styled round wooden table that is game ready and expertly crafted with 4k textures PBR textures. The asset has been made with the utmost care to obtain a standard that is both visually exquisite and performance friendly for real-time applications. Each texture set comes with both the original TIFF format textures (Uncompressed) as well as their TGA equivalents, for use in a game engine (UE4/Unity). All the texture maps adhere to the following naming convention: - *_BASE (The Color/Base/Albedo Map) - *_NRM (The Normal Map - DirectX - Invert Green Channel for OpenGL) - *_ROUGH (The Roughness/Microsurface Map) - *_AO (The Ambient Occlusion Map) - *_ARM (A map containing the previously mentioned AO, Roughness, and Metallic maps into each of the images individual channels of a single image. Conserving texture memory in certain applications (UE4 for example.) The ARM suffix corresponds to RGB in that: Red Channel = Ambient Occlusion Green Channel = Roughness Map Blue Channel = Metallic Map
Jul 14, 2020 Data aggiunta
Sep 06, 2021 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?