Piloni delle linee elettriche Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni4,130
- vertici4,802
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
Tileable Low Poly Powerline Segment 2 LODs
*************************************************
Game ready tileable low poly electricity pylons and wires. Model have 2 level of details - 2 LODs.
MAIN FEATURES
****************************************************
>> Model was designed for game engines (LOD 1,2) and production renders.
>> Native format without additional plugins
>> Professionally created model and textures
>> Detailed modeling scaled to real-world scale
>> Accurate and realistic high-resolution textures.
>> Include all essential maps such as diffuse, normal, opacity.
>> Good file organization.
>> Great poly and texture efficiency for this level of scale and detail.
>> Original format is 3ds Max 9. For best result use this format.
>> Preview Images were obtained using global illumination
MODEL
*************************************************************
- model is centered
- models has logical name
- model is in real world scale
- model has the exact actual size and proportions
- model has not any N-GONs, only quad/tris
- model not subdividable
LOD 1 - Ultra Low Poly - 460 polys - 44 on pylon body !!!, 124 polys on pylon group and 336 on steel cables
LOD 2 - Low Poly - 3670 polys - 2880 on 3D insulators, 672 on steel cables.
ALL segments fully tileable, and simple editing.
TEXTURE AND MATERIAL SPECIFICATIONS
*********************************************************
Models have Unwrap UV
Materials:
- all materials set to closeup and aerial renders
- all materials are named logically
Textures: Diffuse maps, Normal maps, Opacity map
- is photo-realistic, is in quadratic format, is in high resolution,
- all textures Tga format
- no bugs on normal maps
- lod 1-2 have normal maps baked from high poly
LOD1
4 diffuse textures (2x2048*2048, 512*256 , 2048*512)
3 normal tangent space map (2048 x 2048, 2048*512, 512*256)
2 opacity (4096 x 4096, 2048*512).
LOD2
3 diffuse textures (2x2048*2048, 512*256)
2 normal tangent space map (2048 x 2048,512*256)
1 opacity (4096 x 4096).
* sky background and landscape not included
* .max files with non collapsed stack for steel cables in Suppporting Items
Nov 12, 2019
Data aggiunta
Aug 12, 2021
ultimo aggiornamento
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?













