Arco ricurvo Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
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Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal
- poligoni1,723
- vertici1,791
- TexturesYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
- Model Context -
This recurve bow is made in Blender 2.78c. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a length of 1.57cm (62 inch). No third-party renderer or plug-ins needed.
- Mesh Specs
Original:
Vertices: 1791
Polygons: 1723
Subdiv 1:
Vertices: 6949
Polygons: 6924
Subdiv 2:
Vertices: 27603
Polygons: 27568
Subdiv 3:
Vertices: 110071
Polygons: 110016
- Texture Specs -
Materials were created in Substance. For the lowpoly, Subdiv 1 and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic, Normal and Height) and texturesets for Unreal Engine 4 and Unity. Ive only added PBR textures for Subdiv 3.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).
- Included file formats
- .BLEND
- .FBX
- .OBJ
- .DAE
Jul 30, 2020
Data aggiunta
Sep 09, 2021
ultimo aggiornamento
Recensioni
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