反曲弓 3D模型
0
规格
- 几何polygonal
- 多边形1,723
- 顶点1,791
- 纹理Yes
- 索具化Yes
- 动画Yes
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnon-overlapping
描述
- Model Context -
This recurve bow is made in Blender 2.78c. The materials are created in Substance. The exported textures were reimported in Blender and setup using the PBR workflow metallic/roughness. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a length of 1.57cm (62 inch). No third-party renderer or plug-ins needed.
- Mesh Specs
Original:
Vertices: 1791
Polygons: 1723
Subdiv 1:
Vertices: 6949
Polygons: 6924
Subdiv 2:
Vertices: 27603
Polygons: 27568
Subdiv 3:
Vertices: 110071
Polygons: 110016
- Texture Specs -
Materials were created in Substance. For the lowpoly, Subdiv 1 and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic, Normal and Height) and texturesets for Unreal Engine 4 and Unity. Ive only added PBR textures for Subdiv 3.
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).
- Included file formats
- .BLEND
- .FBX
- .OBJ
- .DAE
Jul 30, 2020
添加日期
Sep 09, 2021
最后更新
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