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漫画の女性の頭 3Dモデル

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漫画の女性の頭 royalty-free 3d model - Preview no. 1
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単純な返品
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cyberworlduser

仕様

  • ジオメトリpolygonal_quads only
  • 多角形8,771
  • 頂点9,042
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

Maya
(.ma)
4 MB

maya_software
cartoon_female_head_maya.rar
Cinema 4D
(.c4d)
4 MB

default_scanline
cartoon_female_head_c4d.rar
3ds Max
(.max)
1 MB

vray 2.40.03
cartoon_female_head_max_vray.rar
FBX
(.fbx)
3 MB

cartoon_female_head_fbx.rar
OBJ
(.obj)
4 MB

cartoon_female_head_obj.rar
3DS
(.3ds)
4 MB

cartoon_female_head_3ds.rar
Collada
(.dae)
4 MB

cartoon_female_head_dae.rar
3ds Max
(.max)
1 MB

default_scanline
cartoon_female_head_max_scanline.rar

説明

|| CARTOON FEMALE HEAD || • This head model is of a young cartoon female character originally created with 3ds Max. The design is much more stylized than an exaggerated cartoon. || USAGE || • This model was designed for use as a subdivision surface. Easy editing of clean topological forms will also allow you to use it for real time purpose if required. • This model is suitable for use in [broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.] • Geometry was modeled with animation deformation in mind. || SPECS || • This model consists of separate elements for eyebrows, eyes, eyelashes, teeth, hair and bald head. • This model contains 8771 polygons and 9042 vertices without subdivision. • This model is made up of all quad geometry. • This model includes V-Ray materials as show in preview renderings. Rest all formats use Standard materials only. • This product includes 3ds Max versions with and without V-Ray (separate downloads) || PRESENTATION IMAGES || • All preview images are rendered with V-Ray in 3ds Max • No Photoshop or compositing used, Product is ready to render out-of-the-box in V-Ray version. Lights and cameras are also included in a hidden layer • Preview Images are rendered using linear workflow in V-Ray. Rest all formats may appear a little different in tone without similar lighting setup. || TEXTURES || • 3ds Max procedural maps were converted to bitmaps for other file formats • Most of the objects are unwrapped. || GENERAL || • Model is built to real-world scale • Units used: Centimeters. • Scene objects are organized by layers / groups. • The model was built with clean and regular topology to facilitate rigging/deformation. • V-Ray version includes a turbo smooth modifier on all geometry elements and is 'set to off' in view port. • Hair is polygonal geometry, unwrapped and textured. The edge flow will facilitate easy extraction for further usage as hair card or curves. || FORMATS || • 3ds Max 2012 (V-Ray and Default Scanline) • Maya 2012 • Cinema 4D r14 • Fbx • Obj • Collada (Dae) • 3ds || ADDITIONAL NOTES || • File formats other than 3ds Max V-Ray version contains base mesh (not smoothed) • Non native file formats may need manual texture assignment and the look of materials may vary.
Sep 24, 2018 追加日
Feb 08, 2022 最後の更新

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