懐中電灯低ポリゲーム対応PBR 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形1,712
- 頂点1,543
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
GAME/REAL-TIME READY (textures for Unity3d 5, Unreal Engine 4 and for V-Ray included).
Realistic high quality 3d model of Flashlight with PBR compatible materials (using Metallic map).
Ready for use in videogames, virtual reality, augmented reality or real-time renders or background in movie, animation.
Preview images are done using Marmoset Toolbag 2 renderer
This is a high quality, low poly asset originally modeled in 3DS Max 2016. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Realistic textures created in Substance Painter.
This model is not intended for subdivision.
Geometry:
Polys: 1712
Tris: 2984
Verts: 1543
Includes texture maps in .tga resolution 4096x4096
BaseColor, Normal, Metallic, Roughness,Emissive
Includes Additional texture maps in .tga resolution 4096x4096
AmbientOcclusion, Curvature, MeshNormal, ID, Position, Thickness, WorldSpaceNormal
This model contains 2 objects with two UV-map, collected in group
Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space,
No special plug-ins needed to use this product
All materials and objects named appropriately
Object pivot points at 0,0,0.
Object scaled to approximate real world size (meters)
.obj and .fbx versions exported from 3ds Max 2016
Oct 15, 2019
追加日
Aug 25, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。
























