懐中電灯(ゲーム対応) 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形1,316
- 頂点1,299
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
The Model of the flashlight . This is a high quality, low poly asset originally modeled in Blender 2.79. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
[ USAGE ]
This model is intended for real time/background use,design visualization, game asset usage. Renders and wireframes were done in Marmoset Toolbag 3.06.
[ GENERAL ]
UV unwrapped.
Mesh object centered in the scene (0,0,0 for X/Y/Z)
Mesh scales and rotation set to 1,1,1 and 0,0,0 respectively
There is one object on the scene itself
Includes Formats 3DS,FBX,OBJ and STL.
[ GEOMETRY ]
No smooth:
Polygons: 1316
Vertices:1299
Triangles: 2536
[ TEXTURES ]
There is also substance painter file in files. You can edit textures however you like.
Textures are PBR (Physically Based Rendering) Textures Formats: PNG (4096x4096)
PBR Metal Rough (Diffuse,Height,Metallic,Normal,Roughness)
Unity 4 (Diffuse Glossiness,Diffuse Illumination,Normal)
Unity 5 Standard Metallic (Albedo Transparency,Metallic Smoothness,Normal)
Unreal Engine 4 (Base Color,Normal,OcclusionRougnessMetallic)
Please Rate this product if you are satisfied.
Jun 18, 2020
追加日
Sep 15, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。










