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手电筒(游戏就绪) 3D模型

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ModelsOfMyMind

规格

  • 几何polygonal
  • 多边形1,316
  • 顶点1,299
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVnon-overlapping

格式和文件

Blender
(.blend)

cycles 2.79
Flashlight.blend
3DS
(.3ds)

flashlight.3ds
(.unknown)

flashlight.abc
FBX
(.fbx)

flashlight.fbx
OBJ
(.obj)

flashlight.obj
STL
(.stl)

flashlight.stl
STL
287 MB

flashlight.spp
STL

flashlight.mtl
STL
82 MB

Textures.zip

描述

The Model of the flashlight . This is a high quality, low poly asset originally modeled in Blender 2.79. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. [ USAGE ] This model is intended for real time/background use,design visualization, game asset usage. Renders and wireframes were done in Marmoset Toolbag 3.06. [ GENERAL ] UV unwrapped. Mesh object centered in the scene (0,0,0 for X/Y/Z) Mesh scales and rotation set to 1,1,1 and 0,0,0 respectively There is one object on the scene itself Includes Formats 3DS,FBX,OBJ and STL. [ GEOMETRY ] No smooth: Polygons: 1316 Vertices:1299 Triangles: 2536 [ TEXTURES ] There is also substance painter file in files. You can edit textures however you like. Textures are PBR (Physically Based Rendering) Textures Formats: PNG (4096x4096) PBR Metal Rough (Diffuse,Height,Metallic,Normal,Roughness) Unity 4 (Diffuse Glossiness,Diffuse Illumination,Normal) Unity 5 Standard Metallic (Albedo Transparency,Metallic Smoothness,Normal) Unreal Engine 4 (Base Color,Normal,OcclusionRougnessMetallic) Please Rate this product if you are satisfied.
Jun 18, 2020 添加日期
Sep 15, 2021 最后更新

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