氷山4 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形11,796
- 頂点11,798
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model Iceberg 4
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
If you need cutted ocean like previews, you can download it from supporting files section and merge into your scene.
If you use non native file, you can add some details with Displace map. Also there are some additional maps to help adjust your project if it needs.
- Light rig, ready to render
- Clean topology
- Professional quality shader
- Optimized for polygon efficiency
Objects: 1
Subdivision Level 0
Polygons: 11, 796
Verts: 11, 798
Subdivision Level 1
Polygons: 94, 368
Verts: 47, 186
scene: model has Displace modifier applied.
Textures:
iceberg04_Diffuse.jpg 4096 x 4096
iceberg04_Specular.jpg 4096 x 4096
iceberg04_Glosiness.jpg 4096 x 4096
iceberg04_Refraction.jpg 4096 x 4096
iceberg04_Emissive.jpg 4096 x 4096
iceberg04_Normal.jpg 4096 x 4096
iceberg04_Bump.jpg 4096 x 4096
iceberg04_Displace.jpg 4096 x 4096
iceberg04_Dust.jpg 4096 x 4096
iceberg04_Occlusion.jpg 4096 x 4096
iceberg04_SubSurface.jpg 4096 x 4096
1 *.exr file
Units: centimeters
Dimensions: 447cm x 382cm x 646cm
Preview images rendered with V-Ray
Nov 13, 2019
追加日
Aug 25, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
























