氷山5 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形10,951
- 頂点10,953
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model Iceberg 5
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
If you need cutted ocean like previews, you can download it from supporting files section and merge into your scene.
If you use non native file, you can add some details with Displace map. Also there are some additional maps to help adjust your project if it needs.
- Light rig, ready to render
- Clean topology
- Professional quality shader
- Optimized for polygon efficiency
Objects: 1
Subdivision Level 0
Polygons: 10, 951
Verts: 10, 953
Subdivision Level 1
Polygons: 87, 608
Verts: 43, 806
scene: model has Displace modifier applied.
Textures:
iceberg05_Diffuse.jpg 4096 x 4096
iceberg05_Specular.jpg 4096 x 4096
iceberg05_Glosiness.jpg 4096 x 4096
iceberg05_Refraction.jpg 4096 x 4096
iceberg05_Emissive.jpg 4096 x 4096
iceberg05_Normal.jpg 4096 x 4096
iceberg05_Bump.jpg 4096 x 4096
iceberg05_Displace.jpg 4096 x 4096
iceberg05_Dust.jpg 4096 x 4096
iceberg05_Occlusion.jpg 4096 x 4096
iceberg05_SubSurface.jpg 4096 x 4096
1 *.exr file
Units: centimeters
Dimensions: 804cm x 795cm x 584cm
Preview images rendered with V-Ray
Nov 13, 2019
追加日
Aug 31, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
























