氷山6 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形9,608
- 頂点9,610
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D model Iceberg 6
Native scene:
3dsMax2015 V-Ray render. With light rig and ready for rendering.
If you need cutted ocean like previews, you can download it from supporting files section and merge into your scene.
If you use non native file, you can add some details with Displace map. Also there are some additional maps to help adjust your project if it needs.
- Light rig, ready to render
- Clean topology
- Professional quality shader
- Optimized for polygon efficiency
Objects: 1
Subdivision Level 0
Polygons: 9, 608
Verts: 9, 610
Subdivision Level 1
Polygons: 76, 864
Verts: 38, 434
scene: model has Displace modifier applied.
Textures:
iceberg06_Diffuse.jpg 4096 x 4096
iceberg06_Specular.jpg 4096 x 4096
iceberg06_Glosiness.jpg 4096 x 4096
iceberg06_Refraction.jpg 4096 x 4096
iceberg06_Emissive.jpg 4096 x 4096
iceberg06_Normal.jpg 4096 x 4096
iceberg06_Displace.jpg 4096 x 4096
iceberg06_Bump.jpg 4096 x 4096
iceberg06_Dust.jpg 4096 x 4096
iceberg06_Occlusion.jpg 4096 x 4096
iceberg06_SubSurface.jpg 4096 x 4096
1 *.exr file
Units: centimeters
Dimensions: 869cm x 715cm x 490cm
Preview images rendered with V-Ray
Nov 13, 2019
追加日
Aug 31, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。



























