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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
ブックマーク済み
ブックマークを削除しました

刀と刀 3Dモデル

884
刀と刀 royalty-free 3d model - Preview no. 1
刀と刀 royalty-free 3d model - Preview no. 2
刀と刀 royalty-free 3d model - Preview no. 3
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刀と刀 royalty-free 3d model - Preview no. 6
刀と刀 royalty-free 3d model - Preview no. 1
刀と刀 royalty-free 3d model - Preview no. 2
刀と刀 royalty-free 3d model - Preview no. 3
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刀と刀 royalty-free 3d model - Preview no. 5
刀と刀 royalty-free 3d model - Preview no. 6
個人使用ライセンス
33,283 訪問
11,038 ダウンロード
recon656

仕様

  • ジオメトリPolygon Mesh
  • 多角形0
  • 頂点0
  • テクスチャNo
  • 材料No
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップNo
  • ラップされていないUVUnknown

フォーマットとファイル

Blender
(.blend)

cdryc02jbi80-Katana.zip

説明

NOTICE: The renders were created using an HDR which cannot be provided in the download. Use the Etnies Park HDR on hdrlabs.
Textures:

camo_cloth_black_512 - Use this for the Cloth on the
handle


Ice0002_1_M - Use this for all roughness maps on metal parts except blade


Katana Blade.png - Use this for roughness on blade


KatanaHiltDesign - Use this for the bump map on the hilt


Texture For Handle - Use this as the handle texture, bump, and roughness

-WoodFine0017_S - This is the roughness and bump map texture on the sheath.

This Katana has mirrored pieces and is ready for subdivision. 
Each Piece is a separate mesh and has a node setup with materials.  
The katana has realistic materials with details on the hilt and blade. 
It comes with a sheath which has full materials and textures as well. 
All parts use the same roughness map for ease of use. 
Base metals are made from nodes and not images.
I hope you will enjoy playing with this as much as I enjoyed making it, and maybe 
you'll find a use for it.
Apr 28, 2016 追加日
Nov 20, 2019 最後の更新

コメント

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I will use it for making MMD(PMX).
soi_yasuda1021 2年前 返信2
Hey When i render it on blender its like something its lighthing the blade on pink the background to adn the colors are so diferent than the picture
xzokrat 10年前 返信2
Download an HDR and plug that in as an environment texture.
recon656 10年前 返信2
Check to see if the HDR is plugged in correctly. Also, show me a picture
recon656 10年前 返信2
If someone setup materials and textures in max or maya, please sent fbx. Mb I do some wrong with bump or diffuse mapping? can't do like on image :(
dumdum 11年前 返信2
send me a picture of what your renders look like
recon656 11年前 返信2
Hey, I love the model, however it seems all the textures provided except the hilt look different than the renders? In the renders the blade is silver, sheathe is black and metals are gold. The textures provided are all wrong colours. This is what it looks like in Blender: http://i.imgur.com/XbGAKP2.png
windbrand 11年前 返信2
I'm not entirely what you are asking me. What do you mean the textures are all wrong colors? If the renders look different then I think you might need to download the HDR I used. Look for "Etnies Park HDR" on hdrlabs.
recon656 11年前 返信2
can u export it to fbx to use in maya? I don't understand for what need wood texture and what texture needs for blade?
dumdum 11年前 返信2
The wood texture is just a design on the sheath. The texture for the blade is "Katana Blade.png"
recon656 11年前 返信2
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