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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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手裏剣_002 3Dモデル

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手裏剣_002 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
箱から出して動作
664 訪問
ZIOGRAPHIC

仕様

  • ジオメトリpolygonal_quads only
  • 多角形208
  • 頂点104
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVoverlapping

フォーマットとファイル

FBX
(.fbx)
6 MB

shuriken_002_FBX.zip
(.unknown)

shuriken_002_info.zip
Lightwave
(.lwo)
6 MB

default_scanline
shuriken_002_LW.zip
Maya
(.ma)
6 MB

mentalray
shuriken_002_Maya.zip
OBJ
(.obj)
6 MB

shuriken_002_OBJ.zip
Softimage
(.xsi)
6 MB

mentalray
shuriken_002_SI.zip

説明

FEATURES: ----------------------- Japanese NINJA's arms and a name is a "Shuriken"(throwing knife). This shuriken's around, There is a blade to four direction. This style is smaller than "shuriken_001" size. And It's in the shape of a square. Data making is very simple polygons too. On the Softimage ----------------------- Softimage data is set up "Hard Edge" in Objects a horned place . It is easy also to the application to a high polygon from a low polygon. On the Maya ----------------------- Maya data is set up "Edge Crease" in Objects a horned place . It is easy also to the application to a high polygon from a low polygon. On the Lightwave ----------------------- Lightwave data is set up "Edge Sharpness" in Objects a horned place . The subdivision type is using "Catmull-Clark". It is easy also to the application to a high polygon from a low polygon. Mesh Info: ----------------------- Triangles : 208 Vertices: 104 files Info: ----------------------- Texture size: 1024 * 1024 Texture format: TGA -color map -speculer map -normal map -reflection map / cubemap Thank you for seeing it till the last!
Apr 20, 2018 追加日
Jan 29, 2022 最後の更新

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