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Shuriken_002 3D модель

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Shuriken_002 royalty-free 3d model - Preview no. 1
Shuriken_002 royalty-free 3d model - Preview no. 2
Shuriken_002 royalty-free 3d model - Preview no. 3
Shuriken_002 royalty-free 3d model - Preview no. 4
Shuriken_002 royalty-free 3d model - Preview no. 5
Shuriken_002 royalty-free 3d model - Preview no. 6
Shuriken_002 royalty-free 3d model - Preview no. 7
Shuriken_002 royalty-free 3d model - Preview no. 8
Shuriken_002 royalty-free 3d model - Preview no. 1
Shuriken_002 royalty-free 3d model - Preview no. 2
Shuriken_002 royalty-free 3d model - Preview no. 3
Shuriken_002 royalty-free 3d model - Preview no. 4
Shuriken_002 royalty-free 3d model - Preview no. 5
Shuriken_002 royalty-free 3d model - Preview no. 6
Shuriken_002 royalty-free 3d model - Preview no. 7
Shuriken_002 royalty-free 3d model - Preview no. 8
Бесплатная лицензияТолько для редакции
Простые возвращения
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Работает из коробки
664 посещения
ZIOGRAPHIC

Характеристики

  • Геометрияpolygonal_quads only
  • Полигоны208
  • вершины104
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфoverlapping

Форматы и файлы

FBX
(.fbx)
6 MB

shuriken_002_FBX.zip
(.unknown)

shuriken_002_info.zip
Lightwave
(.lwo)
6 MB

default_scanline
shuriken_002_LW.zip
Maya
(.ma)
6 MB

mentalray
shuriken_002_Maya.zip
OBJ
(.obj)
6 MB

shuriken_002_OBJ.zip
Softimage
(.xsi)
6 MB

mentalray
shuriken_002_SI.zip

Описание

FEATURES: ----------------------- Japanese NINJA's arms and a name is a "Shuriken"(throwing knife). This shuriken's around, There is a blade to four direction. This style is smaller than "shuriken_001" size. And It's in the shape of a square. Data making is very simple polygons too. On the Softimage ----------------------- Softimage data is set up "Hard Edge" in Objects a horned place . It is easy also to the application to a high polygon from a low polygon. On the Maya ----------------------- Maya data is set up "Edge Crease" in Objects a horned place . It is easy also to the application to a high polygon from a low polygon. On the Lightwave ----------------------- Lightwave data is set up "Edge Sharpness" in Objects a horned place . The subdivision type is using "Catmull-Clark". It is easy also to the application to a high polygon from a low polygon. Mesh Info: ----------------------- Triangles : 208 Vertices: 104 files Info: ----------------------- Texture size: 1024 * 1024 Texture format: TGA -color map -speculer map -normal map -reflection map / cubemap Thank you for seeing it till the last!
Apr 20, 2018 Дата Добавлена
Jan 29, 2022 последнее обновление

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