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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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タイヤXpresso-Rigg 3Dモデル

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タイヤXpresso-Rigg royalty-free 3d model - Preview no. 1
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タイヤXpresso-Rigg royalty-free 3d model - Preview no. 1
タイヤXpresso-Rigg royalty-free 3d model - Preview no. 2
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Poly_Fox

仕様

  • ジオメトリpolygonal
  • 多角形31,000
  • 頂点36,000
  • テクスチャNo
  • 堅いYes
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnone

フォーマットとファイル

Cinema 4D
(.c4d)

advanced
TireSetup.zip

説明

This is my tire modeling setup. I use this from time to time to create tire profiles if i need. The rig is very fast and intuitive. It gives you an excelent workflow if u need to model a tire. First i explane the controles: Guides- Tire width: the width of the tire in 'mm' Tire hight: the hight of the tire in % relative to the width Rim radius: the size of a rim used on this tire Guides on/off: hide or show dimentional guidlines Tools- SubD on/off: subdeviding the mesh SubD Levels: preset of the subdevision levels Clone: clones the segment Clone+1: makes just 1 extra clone to snapp the points of the original Deform on/off: controles the two needed deformers for the tire-bend Clone Count: specify how much segments you wish to have Clone Spacing: set it once(!) before you snapp points to the extra clone Segment Pos: position of the deformed mesh. ajust it for better reference if you like Connect Geo: merges all clones for better subdevision Meshcheck on/off: activates the meshcheck for debugging the mesh Profile on/off: hides and show the profile of the tire I will add a little walkthrough tutorial for using the setup. This will show how fast it is and how much fun it is to work with. I will add a discription how i extract texture information from the finished tire and how to setup a propper texture And of couse i will show, how to bake the finished tire the simple polygon-mesh. all of this comes is a few days. thx for your pations
Nov 13, 2021 追加日
Feb 27, 2022 最後の更新

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