ビデオゲームのキャラクター(囚人) 3Dモデル
仕様
- ジオメトリpolygonal
- 多角形12,503
- 頂点6,556
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
This is a current generation game engine ready game character created in Mudbox, 3D Studio Max, and Photoshop. This is the low poly version with baked normal maps from a high poly Mudbox mesh (5 million polys) along with the textured diffuse map. The .max file comes with a biped skeleton fitted perfectly inside the mesh with the modifier stack left un-collapsed allowing you to edit the envelopes as needed. Perfect for any current or next generation game engine such as UDK or CryEngine.
All diffuse maps and normal maps are included when purchasing.
* Note for 3ds Max users: To get the normal maps to display properly for rendering ensure that your Gamma/LUT is either disabled or set to 1.0. Then make sure when normal map is used tick flip green channel underneath the normal bump slot.
** Download the diffuse map for free!
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。




