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AN-M8 Smoke Grenade 3D 모델

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AN-M8 Smoke Grenade royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스광고 작성 전용
단순 반품
최저가 보장
상자에서 작동 함
1,356 방문
Luchador

명세서

  • 기하학polygonal_quads/tris
  • 다각형2,474
  • 정점들2,260
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

OBJ
(.obj)
40 MB

anm8_obj.zip
FBX
(.fbx)
41 MB

anm8_fbx.zip
3ds Max
(.max)
40 MB

default_scanline
anm8_2016_max.zip
3ds Max
26 MB

anm8_highpoly.zip
3ds Max
9 MB

additional_texture_maps.zip
3ds Max
11 MB

unity_textures.zip
3ds Max
11 MB

unreal_textures.zip
3ds Max
11 MB

specular_gloss_textures.zip
3ds Max
214 MB

sp_anm8.zip

기술

AN-M8 Smoke Grenade is a high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders made with Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. Marmoset Toolbag 3 scene provided. ||SPECS|| Low Poly Model The grenade is separated into objects to make animation easier. They are arranged in the following hierarchy: -anm8 -pin -spoon || Geometry || -2474 polys -4384 tris -2260 verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Weapon Dimensions: 3'' x 3.2'' x 5.5'' Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine 5 No special plug-ins needed. .obj and .fbx versions exported from 3ds Max 2016 || Textures || 2048x2048 base color, roughness, metalness, normal and AO (ambient occlusion) maps There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity 5. See the extra downloads section for those textures and instructions on using them. Substance Painter 2 source file available as an extra download. ++ BONUS ++ The high poly model used to bake texture maps is also available for download. * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.
Sep 25, 2018 추가 된 날짜
Jan 13, 2022 마지막 업데이트

리뷰

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