Battlehammer 3D 모델
0
명세서
- 기하학polygonal
- 다각형532
- 정점들561
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
The 3D model was created based on references and imagination. Using realistic style texturing.
Model formats:
- * OBJ
- * FBX
Texture Files: Targa Format (Same file different resolutions)
- * 1024, 2048, 4096 Diffuse Map Texture
- * 1024, 2048, 4096 Normal Map Texture
- * 1024, 2048, 4096 RMA Map Texture
* RMA Map Texture is Roughness, Metalness and Ambient Occlusion texture maps compressed into one file. They use the RGB channels of the image file, when setting up the map inputs you should link the channels to the right files. Green being Roughness, Blue being Metalness and Red being the Ambient Occlusion.
* Renders are made with Marmoset Toolbag Viewer.
Sep 25, 2019
추가 된 날짜
Dec 01, 2021
마지막 업데이트
리뷰
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