Girl Bust 3D 모델
0
명세서
- 기하학polygonal_ngons used
- 다각형13,602
- 정점들13,817
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
This is a Girl bust scupture.
Poligons:
13.602.
It's got a baked normal map, and an alpha map(for dirthening ) (uv channel 1).
It's using a complex mental ray shader.
Normal: (4096) Bust_01_girl_head_normal.tga
Mask: (4096) Bust_01_girl_head_mask.tga
Diffuse, add bump, spec level/color glossiness ect using tiled textures layered across composit maps.
I prefer to use the new material editor wiev in max for further works.
The 2 complex shader (marble-stone and bronse) is ready for closeup works if it's needed. (see on the pictures)
The round sculpture holder has an another complex mental ray material, 'cause it's made just for the render (if you vant to add another modells to the scene, you can use theese materials, with a simple uv on them)
I prefer to use it in render scenes, like gardens, indoor scenes, ect.
I hope you like it.
Nov 12, 2019
추가 된 날짜
Nov 12, 2021
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리뷰
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