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1,264 방문
rednas201

명세서

  • 기하학polygonal_quads/tris
  • 다각형39,717
  • 정점들36,862
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

(.unknown)
143 MB

man_blanco.abc
Blender
(.blend)
90 MB

cycles
man_blanco.blend
FBX
(.fbx)
54 MB

man_blanco.fbx
OBJ
(.obj)
164 MB

man_blanco.obj
(.unknown)
203 MB

man_blanco.rar

기술

********GENERAL INFO******** This is a model of a (muscalur) man. This is a very plain model, a base model that can be used for various projects. Made in Blender v2.79. Also a metric scale is used for this model, the man is 1,86 meters tall. Files included: .blend .fbx .x3D .obj .abc Also a .zip files with all files and textures. ********SHADERS&TEXTURES******** Only normal map(included) was created for the body. Normal texture image with an even resolution size: 8192x8192 px ********OBJECTS AND PARTS******** Parts: teeth, mouth, nails etc) are grouped, see (vertex group option). I assume this will come in handy for rigging. OBJECTS: Low poly body(34841 verts), high poly body(1,018,676 verts), pants, teeth, eyes(iris included as child). Origin/pivot points for all objects are all put to the center of mass. ********DIGITAL LOGISTICS******** The blend files is packed, relative pathways is used for image textures. Meaning by opening the files textures in material are visible so you don't have to manually link texture pathways in blender. Also everthing(materials, textures vertex groups etc) is named accordingly in blender as well in the directory. Other good info: --> Normals are facing the right way (facing outwards ofcourse) --> Checked or doublevertices, faces etc. --> Smile shapeKey included. All textures and files included in a .zip file. Also these textures are named as well as the materials so you can always relate everything. Also feedback is very much appreciated.
Mar 13, 2018 추가 된 날짜
May 20, 2024 마지막 업데이트

리뷰

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