Medieval Sword 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형3,799
- 정점들2,463
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
===================== MEDIEVAL LANDSKNECHT SWORD KATZBALGER ======================
High detailed middle-poly sword with great attention to details, it was the signature blade of the Landsknecht.
Model made in Maya and images rendered in mental ray
........................................................................................................................
POLYCOUNT: 3799 (polygons)
NO NEED TO SMOOTH!
There is no need to smooth model, because of normal map, extracted from extra detailed source, make it look very detailed without any smooth at all.
........................................................................................................................
TEXTURES: 4096x4096 (full resolution) and 1024x1024 JPG files.
PSD files also included with all details in separated layers.
So you can get any final view by chaging this layers and save in any format and resolution.
Texture types:
- Diffuse
- Specular
- Normal
One set of textures used for all parts of sword placed on UV space very tight and sword with 1k textures still looks very well
........................................................................................................................
HIGHPOLY SOURCE
I made this sword from scartch following by museum reference.
High resolution mesh with incredible amount of details in ZBrush format is also included. Polycount approx is 8 millions polygons. Screenshot included.
You can use this for render in ZBrush or for 3D Printing by using 3d Print Exporter(always included in any modern ZBrush version)
........................................................................................................................
NO POSTWORK ON RENDERS
Check larger images for more info.
I always glad to see your feedback.
High detailed middle-poly sword with great attention to details, it was the signature blade of the Landsknecht.
Model made in Maya and images rendered in mental ray
........................................................................................................................
POLYCOUNT: 3799 (polygons)
NO NEED TO SMOOTH!
There is no need to smooth model, because of normal map, extracted from extra detailed source, make it look very detailed without any smooth at all.
........................................................................................................................
TEXTURES: 4096x4096 (full resolution) and 1024x1024 JPG files.
PSD files also included with all details in separated layers.
So you can get any final view by chaging this layers and save in any format and resolution.
Texture types:
- Diffuse
- Specular
- Normal
One set of textures used for all parts of sword placed on UV space very tight and sword with 1k textures still looks very well
........................................................................................................................
HIGHPOLY SOURCE
I made this sword from scartch following by museum reference.
High resolution mesh with incredible amount of details in ZBrush format is also included. Polycount approx is 8 millions polygons. Screenshot included.
You can use this for render in ZBrush or for 3D Printing by using 3d Print Exporter(always included in any modern ZBrush version)
........................................................................................................................
NO POSTWORK ON RENDERS
Check larger images for more info.
I always glad to see your feedback.
Mar 23, 2022
추가 된 날짜
Mar 23, 2022
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