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소파 1 3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Jiri Tuhacek

명세서

  • 기하학subdivision
  • 다각형333,763
  • 정점들334,021
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선mixed

형식 및 파일

3DS
(.3ds)

Sofa1.3ds
Blender
(.blend)
3 MB

Sofa1.blend
Collada
(.dae)
4 MB

Sofa1.dae
FBX
(.fbx)
13 MB

Sofa1.fbx
OBJ
(.obj)
2 MB

Sofa1.obj
STL
(.stl)
1 MB

Sofa1.stl
STL

Leather_texture_tile.png
STL

Leather_texture_tile.pngHGT.png
STL

Leather_texture_tile.pngNR.png

기술

Sofa 1 Are you making a vizualisation of interior and don't have enough time to make all the furniture? Are you tired of alchemy with materials? This sofa is ready-to-render and will look stuning in your scene. Technical info Done using Blender and Cycles rendering engine. This is one model of sofa with leather material. Everything is sorted, properly named, in the real-world-scale. No Subdivision: 20 895 Verts., 21 581 Faces, 41 370 Tris. Subd. 2 (Used for renders): 334 021 Verts., 333 763 Faces, 667 526 Tris. Sorting of models Models are on separate layers Models are placed close to center Models are true-to-scale Logicaly named Appending models Open your own .blend Go to File > Append Go into models Select model you want to append Materials Materials are leather and metal. There are two kinds of leather, but they differ only in color which is determined using RGB curves. There are difuse, normal and spec textures included. The specularity map is heavily modified in node editor, but all you care about is the color ramp. Metal material is just basic - mixed difuse and glossy. Properly named
Aug 04, 2020 추가 된 날짜
Sep 27, 2021 마지막 업데이트

리뷰

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