Sphere-Bot 2.8 Version 3D 모델
328
개인 사용 라이센스
명세서
- 기하학Polygonnetz
- 다각형6,000
- 정점들11,000
- 텍스처Yes
- 기재Yes
- 딱딱한Yes
- 생기 있는Yes
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)Yes
- UV 매핑 됨Yes
- 포장되지 않은 자외선Nicht überlappend
기술
Here is my Sphere-Bot design with some hydraulic upgrades for some limbs.
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
- Rolling
- Opening / Idle
- Walk
- Run
- Attack
- Run attack
- Jump/ Fly

Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Jul 02, 2019
추가 된 날짜
May 24, 2021
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