Sphere-Bot 2.8 Version Model 3D
323
Licencja do użytku osobistego
Specyfikacje
- GeometriaPolygonnetz
- Wieloboki6,000
- Wierzchołki11,000
- TeksturyYes
- MateriałyYes
- RiggedYes
- OżywionyYes
- Gotowy do druku 3DNo
- Game Ready (low poly)Yes
- Mapowanie UVYes
- Nieopakowane UVNicht überlappend
Opis
Here is my Sphere-Bot design with some hydraulic upgrades for some limbs.
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
- Rolling
- Opening / Idle
- Walk
- Run
- Attack
- Run attack
- Jump/ Fly

Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Jul 02, 2019
Data dodania
May 24, 2021
Ostatnia aktualizacja













































Komentarze