Sphere-Bot 2.8 Version 3d model
322
Licentie voor persoonlijk gebruik
bestek
- GeometriePolygonnetz
- polygonen6,000
- hoekpunten11,000
- texturesYes
- materialenYes
- opgetuigdYes
- AnimatedYes
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)Yes
- UV-gemappedYes
- Onverpakte UV'sNicht überlappend
Omschrijving
Here is my Sphere-Bot design with some hydraulic upgrades for some limbs.
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Update-Video for Blender 2.8

The bot looks more stable now!


3d-preview on Sketchfab
Animations in scene:
- Rolling
- Opening / Idle
- Walk
- Run
- Attack
- Run attack
- Jump/ Fly

Modeled, rigged and animated in Blender 2.79b.
I used 3d-Coat for making the pbr-textures.
Old version

2.79b Version include :)
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Jul 02, 2019
Datum toegevoegd
May 24, 2021
laatste update













































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