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3D 모델

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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
569 방문
MatorIn

명세서

  • 기하학polygonal
  • 다각형30,870
  • 정점들30,790
  • 텍스처No
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨No
  • 포장되지 않은 자외선unknown

형식 및 파일

Softimage
(.xsi)
32 MB

Wheat.XSI.rar
OBJ
(.obj)
33 MB

Wheat.OBJ.rar
Maya
(.ma)
1 MB

Wheat.MB.rar
3ds Max
(.max)
1 MB

Wheat.MAX.rar
Cinema 4D
(.c4d)
27 MB

Wheat.C4D.rar
3DS
(.3ds)
7 MB

Wheat.3DS.rar

기술

Wheat Ears. Two high-detailed sub-division wheat ears developed for extreme close-up motion shots. The model was originally created in MAX9. Previews were rendered in MAX9, FinalRender renderer and materials, subdivision level 1. There are 2 MAX setups included: MAX9.Scanline renderer and materials. MAX9.FinalRender renderer and materials (Requires FR Plugin.Ready to render as on previews) All geometry is editable poly with 1 iteration subdivision at render time. Maya version: 1 smooth subdivision is setup - please adjust as necessary. All other versions: 3 separate files with 3 LOD: Subdivision Level 0 (SL0): v.30790 f.30870 (v15395/f15435 per Ear) Subdivision Level 1 (SL1): v.122540 v.121760 (61270/60880 per Ear) Subdivision Level 2 (SL2): v.487820 f.487040 (234910/243520 per Ear) All other formats were experted, tested and adjusted in respective software. All objects are properly grouped and named in all formats. All materials and UV-mapping are properly grouped and named in all formats.
Jul 09, 2018 추가 된 날짜
Oct 29, 2021 마지막 업데이트

리뷰

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