밀 3D 모델
0
명세서
- 기하학polygonal
- 다각형30,870
- 정점들30,790
- 텍스처No
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨No
- 포장되지 않은 자외선unknown
기술
Wheat Ears.
Two high-detailed sub-division wheat ears developed for extreme close-up motion shots.
The model was originally created in MAX9.
Previews were rendered in MAX9, FinalRender renderer and materials, subdivision level 1.
There are 2 MAX setups included:
MAX9.Scanline renderer and materials.
MAX9.FinalRender renderer and materials (Requires FR Plugin.Ready to render as on previews)
All geometry is editable poly with 1 iteration subdivision at render time.
Maya version: 1 smooth subdivision is setup - please adjust as necessary.
All other versions:
3 separate files with 3 LOD:
Subdivision Level 0 (SL0):
v.30790
f.30870
(v15395/f15435 per Ear)
Subdivision Level 1 (SL1):
v.122540
v.121760
(61270/60880 per Ear)
Subdivision Level 2 (SL2):
v.487820
f.487040
(234910/243520 per Ear)
All other formats were experted, tested and adjusted in respective software.
All objects are properly grouped and named in all formats.
All materials and UV-mapping are properly grouped and named in all formats.
Jul 09, 2018
추가 된 날짜
Oct 29, 2021
마지막 업데이트
리뷰
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