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Wheat 3D Model

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Wheat royalty-free 3d model - Preview no. 1
Wheat royalty-free 3d model - Preview no. 2
Wheat royalty-free 3d model - Preview no. 3
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Wheat royalty-free 3d model - Preview no. 9
Wheat royalty-free 3d model - Preview no. 10
Wheat royalty-free 3d model - Preview no. 1
Wheat royalty-free 3d model - Preview no. 2
Wheat royalty-free 3d model - Preview no. 3
Wheat royalty-free 3d model - Preview no. 4
Wheat royalty-free 3d model - Preview no. 5
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Wheat royalty-free 3d model - Preview no. 9
Wheat royalty-free 3d model - Preview no. 10
27
75
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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MatorIn

Specifications

  • Geometrypolygonal
  • Polygons30,870
  • Vertices30,790
  • TexturesNo
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Formats & Files


wheat ears2.jpg

wheat ears5.jpg

wheat ears7.jpg
Softimage
(.xsi)
32 MB

Wheat.XSI.rar
OBJ
(.obj)
33 MB

Wheat.OBJ.rar
Maya
(.ma)
1 MB

Wheat.MB.rar
3ds Max
(.max)
1 MB

Wheat.MAX.rar
Cinema 4D
(.c4d)
27 MB

Wheat.C4D.rar
3DS
(.3ds)
7 MB

Wheat.3DS.rar

Description

Wheat Ears. Two high-detailed sub-division wheat ears developed for extreme close-up motion shots. The model was originally created in MAX9. Previews were rendered in MAX9, FinalRender renderer and materials, subdivision level 1. There are 2 MAX setups included: MAX9.Scanline renderer and materials. MAX9.FinalRender renderer and materials (Requires FR Plugin.Ready to render as on previews) All geometry is editable poly with 1 iteration subdivision at render time. Maya version: 1 smooth subdivision is setup - please adjust as necessary. All other versions: 3 separate files with 3 LOD: Subdivision Level 0 (SL0): v.30790 f.30870 (v15395/f15435 per Ear) Subdivision Level 1 (SL1): v.122540 v.121760 (61270/60880 per Ear) Subdivision Level 2 (SL2): v.487820 f.487040 (234910/243520 per Ear) All other formats were experted, tested and adjusted in respective software. All objects are properly grouped and named in all formats. All materials and UV-mapping are properly grouped and named in all formats.
Jul 09, 2018 date added
Oct 29, 2021 last update

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