Procedurele steen 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriesubdivision
- polygonen1,536
- hoekpunten1,538
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
Procedural stone texture for Blender Cycles
This package includes:
1x - Blend file Which includes:
1x - Procedural stone material
4x - Simple models of rocks with baked textures
- It doesn't include any normal map. Only height map. color map and roughness map for the rock models.
Info:
- When you want to import the rock models or the material into your project you can simply go: File > append navigate to the blend file that is included in this package, click on it, and there you can find both the material and models.
- The strength and size of the procedural material can be manipulated through the node editor.
- The strength of the displacement on the rock models can also be changed in the node editor. The mapping, however, cannot as the textures on them are pre-baked.
- The level of detail is controlled through the subdivision modifier. If you want the displacement to work you have to change the Feature set in render settings to experimental.
- You can enable the adaptive subdivision for both the material and the rocks.
Jun 06, 2020
Datum toegevoegd
Feb 05, 2022
laatste update
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