Standbeeld van de Maagd Maria 3d model
0
Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
bestek
- Geometriepolygonal_quads/tris
- polygonen36,587
- hoekpunten36,602
- texturesYes
- opgetuigdNo
- AnimatedNo
- Geschikt voor 3D-afdrukNo
- Game Ready (laag poly)No
- UV-gemappedYes
- Onverpakte UV'snon-overlapping
Omschrijving
High quality 3D model of Virgin Mary. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes:
- Originally created in MAYA 2019
- Real world scale (cm)
- Zbrush ZTool included (with all the subdivision levels)
- Two versions of Color texture. Painted and Marble
- High quality and clean topology
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
Textures:
- Created in Substance Painter and Zbrush
- BaseColor, Normal, Roughness and Displacements (32bit)
- Arms_BaseColor (4096 x 4096)
- Arms_Displace (4096 x 4096)
- Arms_Normal (4096 x 4096)
- Arms_Roughness (4096 x 4096)
- Arms_v02_BaseColor (4096 x 4096)
- Arms_v02_Roughness (4096 x 4096)
- Body_BaseColor (4096 x 4096)
- Body_Displace (4096 x 4096)
- Body_MASK_gold (4096 x 4096)
- Body_Normal (4096 x 4096)
- Body_Roughness (4096 x 4096)
- Body_v02_BaseColor (4096 x 4096)
- Body_v02_Roughness (4096 x 4096)
- Cloth_BaseColor (4096 x 4096)
- Cloth_Displace (4096 x 4096)
- Cloth_MASK_gold (4096 x 4096)
- Cloth_Normal (4096 x 4096)
- Cloth_Roughness (4096 x 4096)
- Cloth_v02_BaseColor (4096 x 4096)
- Cloth_v02_Roughness (4096 x 4096)
- Head_BaseColor (4096 x 4096)
- Head_Displace (4096 x 4096)
- Head_Normal (4096 x 4096)
- Head_Roughness (4096 x 4096)
- Head_v02_BaseColor (4096 x 4096)
- Head_v02_Roughness (4096 x 4096)
- Pedestal_BaseColor (4096 x 4096)
- Pedestal_Displace (4096 x 4096)
- Pedestal_MASK_gold (4096 x 4096)
- Pedestal_Normal (4096 x 4096)
- Pedestal_Roughness (4096 x 4096)
- Pedestal_v02_BaseColor (4096 x 4096)
- Pedestal_v02_Roughness (4096 x 4096)
Rendering:
- Render setup in Autodesk Maya 2019
- Rendered in Arnold using only standard Arnold tools and materials
- Compatible with Arnold 5 release
Polycounts:
- scene: 36602 Vertices, 36587 Polygons
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Apr 06, 2020
Datum toegevoegd
Nov 23, 2021
laatste update
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