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Berlusconi Caricature Model 3D

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Berlusconi Caricature royalty-free 3d model - Preview no. 1
Berlusconi Caricature royalty-free 3d model - Preview no. 2
Berlusconi Caricature royalty-free 3d model - Preview no. 3
Berlusconi Caricature royalty-free 3d model - Preview no. 4
Berlusconi Caricature royalty-free 3d model - Preview no. 5
Berlusconi Caricature royalty-free 3d model - Preview no. 6
Berlusconi Caricature royalty-free 3d model - Preview no. 7
Berlusconi Caricature royalty-free 3d model - Preview no. 8
Berlusconi Caricature royalty-free 3d model - Preview no. 1
Berlusconi Caricature royalty-free 3d model - Preview no. 2
Berlusconi Caricature royalty-free 3d model - Preview no. 3
Berlusconi Caricature royalty-free 3d model - Preview no. 4
Berlusconi Caricature royalty-free 3d model - Preview no. 5
Berlusconi Caricature royalty-free 3d model - Preview no. 6
Berlusconi Caricature royalty-free 3d model - Preview no. 7
Berlusconi Caricature royalty-free 3d model - Preview no. 8
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
1,108 Odwiedziny
guido.salimbeni

Specyfikacje

  • Geometriapolygonal_quads only
  • Wieloboki3,492
  • Wierzchołki3,658
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

Maya
(.ma)
25 MB

mentalray 3.9.1.36
berlusconi model maya format.zip
OBJ
(.obj)
14 MB

berlusconi.zip

Opis

Caricature of Silvio Berlusconi 3d Face. Completely UV mapped, smoothable , made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space. This character was original designed to work inside Unity 3d. High resolution textures: baby_color 4096 x 4096 (TGA file format) Formats included: .ma (Maya 2012 ASCII) .obj (Alias Wavefront) In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images. Correct Color Management has been set for the Maya Scene. Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination.
Sep 14, 2018 Data dodania
Feb 03, 2022 Ostatnia aktualizacja

Recenzje

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