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Berlusconi Caricature 3D model

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Berlusconi Caricature royalty-free 3d model - Preview no. 1
Berlusconi Caricature royalty-free 3d model - Preview no. 2
Berlusconi Caricature royalty-free 3d model - Preview no. 3
Berlusconi Caricature royalty-free 3d model - Preview no. 4
Berlusconi Caricature royalty-free 3d model - Preview no. 5
Berlusconi Caricature royalty-free 3d model - Preview no. 6
Berlusconi Caricature royalty-free 3d model - Preview no. 7
Berlusconi Caricature royalty-free 3d model - Preview no. 8
Berlusconi Caricature royalty-free 3d model - Preview no. 1
Berlusconi Caricature royalty-free 3d model - Preview no. 2
Berlusconi Caricature royalty-free 3d model - Preview no. 3
Berlusconi Caricature royalty-free 3d model - Preview no. 4
Berlusconi Caricature royalty-free 3d model - Preview no. 5
Berlusconi Caricature royalty-free 3d model - Preview no. 6
Berlusconi Caricature royalty-free 3d model - Preview no. 7
Berlusconi Caricature royalty-free 3d model - Preview no. 8
49
00
Royalty Free LisansSadece editoryal
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
1,108 ziyaret
guido.salimbeni

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler3,492
  • Tepe Noktaları3,658
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

Maya
(.ma)
25 MB

mentalray 3.9.1.36
berlusconi model maya format.zip
OBJ
(.obj)
14 MB

berlusconi.zip

Açıklama

Caricature of Silvio Berlusconi 3d Face. Completely UV mapped, smoothable , made with Maya. Ready to render. All UVs grouped into one 0 to 1 UV space. This character was original designed to work inside Unity 3d. High resolution textures: baby_color 4096 x 4096 (TGA file format) Formats included: .ma (Maya 2012 ASCII) .obj (Alias Wavefront) In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images. Correct Color Management has been set for the Maya Scene. Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination.
Sep 14, 2018 Ekleme Tarihi
Feb 03, 2022 son Güncelleme

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