Lampa biurkowa 01 Model 3D
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Licencja bezpłatnaWszystkie rozszerzone zastosowania
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Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki2,390
- Wierzchołki2,611
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVoverlapping
Opis
This lamp is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision.
Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.
||SPECS||
|| Geometry ||
Geometry count:
-2390 polys
-4722 tris
-2611 verts
-No n-gons
-Model unwrapped manually to make most efficient use of the UV space.
-All materials and objects named appropriately
-Scaled to approximate real world size (centimeters)
-Dimensions: 63cm x 71cm x 25cm
-Tested in Marmoset Toolbag 3 (see renders)
-Tested in Unreal Engine 4
-Tested in Unity Engine
-No special plugins needed.
-.obj and .fbx versions exported from 3ds Max 2018
|| Textures ||
1024x1024 base color, roughness, metalness, normal, emissive, and AO (ambient occlusion) maps
-There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
-Textures designed for physically based rendering (PBR)
-Textures in .png format
-Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.
Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
Mar 26, 2018
Data dodania
Sep 30, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?















