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台灯01 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
841 访问量
Luchador

规格

  • 几何polygonal_quads/tris
  • 多边形2,390
  • 顶点2,611
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVoverlapping

格式和文件

OBJ
(.obj)
32 MB

desklamp01_obj.zip
FBX
(.fbx)
32 MB

desklamp01_fbx.zip
3ds Max
(.max)
32 MB

default_scanline
desklamp01_2018_max.zip
3ds Max
2 MB

unreal_textures.zip
3ds Max
2 MB

unity_textures.zip
3ds Max
2 MB

specular_gloss_textures.zip
3ds Max
3 MB

additional_texture_maps.zip
3ds Max
132 MB

sp_desklamp01.zip

描述

This lamp is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. ||SPECS|| || Geometry || Geometry count: -2390 polys -4722 tris -2611 verts -No n-gons -Model unwrapped manually to make most efficient use of the UV space. -All materials and objects named appropriately -Scaled to approximate real world size (centimeters) -Dimensions: 63cm x 71cm x 25cm -Tested in Marmoset Toolbag 3 (see renders) -Tested in Unreal Engine 4 -Tested in Unity Engine -No special plugins needed. -.obj and .fbx versions exported from 3ds Max 2018 || Textures || 1024x1024 base color, roughness, metalness, normal, emissive, and AO (ambient occlusion) maps -There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. -Textures designed for physically based rendering (PBR) -Textures in .png format -Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
Mar 26, 2018 添加日期
Sep 30, 2021 最后更新

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