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Biker postaci z gry Model 3D

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Biker postaci z gry royalty-free 3d model - Preview no. 1
Biker postaci z gry royalty-free 3d model - Preview no. 2
Biker postaci z gry royalty-free 3d model - Preview no. 3
Biker postaci z gry royalty-free 3d model - Preview no. 4
Biker postaci z gry royalty-free 3d model - Preview no. 5
Biker postaci z gry royalty-free 3d model - Preview no. 6
Biker postaci z gry royalty-free 3d model - Preview no. 7
Biker postaci z gry royalty-free 3d model - Preview no. 8
Biker postaci z gry royalty-free 3d model - Preview no. 9
Biker postaci z gry royalty-free 3d model - Preview no. 1
Biker postaci z gry royalty-free 3d model - Preview no. 2
Biker postaci z gry royalty-free 3d model - Preview no. 3
Biker postaci z gry royalty-free 3d model - Preview no. 4
Biker postaci z gry royalty-free 3d model - Preview no. 5
Biker postaci z gry royalty-free 3d model - Preview no. 6
Biker postaci z gry royalty-free 3d model - Preview no. 7
Biker postaci z gry royalty-free 3d model - Preview no. 8
Biker postaci z gry royalty-free 3d model - Preview no. 9
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0 Odwiedziny
kboomthep0t

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki11,127
  • Wierzchołki6,964
  • TeksturyYes
  • RiggedYes
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

Maya
(.ma)
42 MB

maya_software
Maya.rar
Maya
48 MB

steve_specularMap.tga
Maya
48 MB

steve_smoothnessMap.tga
Maya
48 MB

steve_normalMap.tga
Maya
48 MB

steve_metallicMap.tga
Maya

Steve_Hair_SpecularMap.png
Maya

Steve_Hair_diffuseMap.png
Maya
48 MB

steve_diffuseMap.tga
Maya
312 MB

Steve_Biker_textures.psd
Maya
1 MB

Steve_Biker_Hair_textures.psd

Opis

Here it is my bold biker, Steve - I felt like giving him an identity of his own :) Steve has been designed by me and has close to 11k triangles and 4k texture maps. It uses a diffuse map, normal and specular map. If you buy it you will also get the PSD file. I have used Zbrush and Marvelous Designer for creating the high resolution meshes. All the details can be seen on the maps. The character is rigged as you can see in the images above. It has controls for the eyes and for the eye blink. Closing the eyes was made via BlendShapes. Enjoy animating!
Sep 17, 2020 Data dodania
Mar 07, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?