Plasterek boczny ludzkiej głowy Model 3D
1
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriapolygonal_quads/tris
- Wieloboki8,007
- Wierzchołki8,032
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
This is a mid-poly Human Head Lateral Cross Section, its anatomically correct. It was originally made in 3ds Max 9 using mostly quads.
This model is suitable for use in broadcast, high-res film close-ups, advertising, scientific visualization, and forensic presentation, and video games.
This model is an accurate representation of an Kudo using a scale of 1unit = 1 inch. Built to real world scale, the head slice is about 3 inches long.
It contains Normal, Diffuse, Specular, Bump, Displacement, Epidermal, Dermal and Reflection texture maps each at a resolution of 2048 x 2048.
It utilizes sub-surface scattering shaders in Mental Ray. Three shader options are available, A standard diffuse Shader for quick rendering, a SSS Skin Fast Shader for an organic look, and finally a SSS Skin Fast Shader + Displacement shader for maximum detail.
No third-party renderer or plug-ins needed
The model represents about 8 hours of work.
Jan 16, 2018
Data dodania
Aug 31, 2021
Ostatnia aktualizacja










