LG G3 Model 3D
0
Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
Specyfikacje
- Geometriasubdivision
- Wieloboki28,945
- Wierzchołki31,621
- TeksturyYes
- RiggedNo
- OżywionyNo
- Gotowy do druku 3DNo
- Game Ready (low poly)No
- Mapowanie UVYes
- Nieopakowane UVmixed
Opis
LG G3 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
LG_G3_max.zip contains 2 .max files:
1:LG_G3_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:LG_G3_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
Textures:
01.LG_G3_back_button_bump.jpg - 2500x2500 px.
02.LG_G3_brushed_metal.jpg - 2500x2500 px.
03.LG_G3_homescreen.jpg - 1440x2560 px.
04.LG_G3_homescreen_02.jpg - 1440x2560 px.
05.LG_G3_Normals_from_radial_bump.jpg - 2000x2000 px.
06.LG_G3_radial_relect.jpg - 2000x2000 px.
07.notebook_pano_lighting.hdr - 1700x850 px.
08.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 31621 vertices, 28945 polygons.
With Turbosmooth on=2 : 386080 vertices, 745439 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Mar 01, 2018
Data dodania
Jan 14, 2021
Ostatnia aktualizacja
Recenzje
Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?





























