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Ragnar Lothbrok Axe - Game Ready Model 3D

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Licencja bezpłatnaTylko redakcyjne
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
35 Odwiedziny
Alejandro Gende

Specyfikacje

  • Geometriapolygonal
  • Wieloboki2,997
  • Wierzchołki3,064
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVoverlapping

Formaty i pliki

3ds Max
(.max)
125 MB

other Marmoset
RagnarAxe.rar

Opis

-- Originally created with 3Ds Max 2018 -- RagnarAxe file includes: - 3 max files: Ragnar_Axe.max, Ragnar_Axe_Max2017, Ragnar_Axe_Max2016. - A FBX file "RagnarAxe.FBX" which is all attached and ready to import in Unreal or Unity. - RagnarAxe.mtl file - An OBJ file "RagnarAxe.obj" - A Textures folder, which includes all the textures in 1024x1024, 2048x2048, 4096x4096 for Unreal and Unity. || GENERAL CHARACTERISTICS || - Model has real-world scale and is centered at 0,0,0. - Scene objects organized by layers (Low Poly and High Poly) - FBX is directly exported from 3Ds Max. - OBJ is directly exported from 3Ds Max (.mtl included) || SPECS || - Model is a set of 6 separated objects - 2997 polygons - Preview images rendered with Marmoset Toolbag 3 - PBR Material - All textures were made in Substance Painter Texture dimensions: - 4096x4096 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion) - 2048x2048 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion) - 1024x1024 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion) - 4096x4096 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness) - 2048x2048 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness) - 1024x1024 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)
Oct 05, 2019 Data dodania
Feb 26, 2022 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?