Ragnar劳斯布鲁克斧头-游戏就绪 3D模型
0
规格
- 几何polygonal
- 多边形2,997
- 顶点3,064
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVoverlapping
描述
-- Originally created with 3Ds Max 2018 --
RagnarAxe file includes:
- 3 max files: Ragnar_Axe.max, Ragnar_Axe_Max2017, Ragnar_Axe_Max2016.
- A FBX file "RagnarAxe.FBX" which is all attached and ready to import in Unreal or Unity.
- RagnarAxe.mtl file
- An OBJ file "RagnarAxe.obj"
- A Textures folder, which includes all the textures in 1024x1024, 2048x2048, 4096x4096 for Unreal and Unity.
|| GENERAL CHARACTERISTICS ||
- Model has real-world scale and is centered at 0,0,0.
- Scene objects organized by layers (Low Poly and High Poly)
- FBX is directly exported from 3Ds Max.
- OBJ is directly exported from 3Ds Max (.mtl included)
|| SPECS ||
- Model is a set of 6 separated objects
- 2997 polygons
- Preview images rendered with Marmoset Toolbag 3
- PBR Material
- All textures were made in Substance Painter
Texture dimensions:
- 4096x4096 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)
- 2048x2048 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)
- 1024x1024 to use in Unreal Engine 4 (Base Color, Normal, Roughness, Metallic, Ambient Occlusion)
- 4096x4096 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)
- 2048x2048 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)
- 1024x1024 to use in Unity (AlbedoTransparency, Normal, Ambient Occlusion, Roughness, Metallic, Smoothness)
Oct 05, 2019
添加日期
Feb 26, 2022
最后更新
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