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Real Time Textured Human Ear Model 3D

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Real Time Textured Human Ear royalty-free 3d model - Preview no. 1
Real Time Textured Human Ear royalty-free 3d model - Preview no. 2
Real Time Textured Human Ear royalty-free 3d model - Preview no. 3
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Real Time Textured Human Ear royalty-free 3d model - Preview no. 9
Real Time Textured Human Ear royalty-free 3d model - Preview no. 10
Real Time Textured Human Ear royalty-free 3d model - Preview no. 11
Real Time Textured Human Ear royalty-free 3d model - Preview no. 12
Real Time Textured Human Ear royalty-free 3d model - Preview no. 13
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Real Time Textured Human Ear royalty-free 3d model - Preview no. 1
Real Time Textured Human Ear royalty-free 3d model - Preview no. 2
Real Time Textured Human Ear royalty-free 3d model - Preview no. 3
Real Time Textured Human Ear royalty-free 3d model - Preview no. 4
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Real Time Textured Human Ear royalty-free 3d model - Preview no. 8
Real Time Textured Human Ear royalty-free 3d model - Preview no. 9
Real Time Textured Human Ear royalty-free 3d model - Preview no. 10
Real Time Textured Human Ear royalty-free 3d model - Preview no. 11
Real Time Textured Human Ear royalty-free 3d model - Preview no. 12
Real Time Textured Human Ear royalty-free 3d model - Preview no. 13
Real Time Textured Human Ear royalty-free 3d model - Preview no. 14
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Real Time Textured Human Ear royalty-free 3d model - Preview no. 17
Licencja bezpłatnaWszystkie rozszerzone zastosowania
Proste zwroty
Gwarancja najlepszej ceny
Działa po wyjęciu z pudełka
40 Odwiedziny
ConnorWilding

Specyfikacje

  • Geometriapolygonal_quads/tris
  • Wieloboki16,943
  • Wierzchołki17,021
  • TeksturyYes
  • RiggedNo
  • OżywionyNo
  • Gotowy do druku 3DNo
  • Game Ready (low poly)No
  • Mapowanie UVYes
  • Nieopakowane UVnon-overlapping

Formaty i pliki

FBX
(.fbx)
1 MB

HumanEar.fbx
OBJ
(.obj)
2 MB

HumanEar.obj
3ds Max
(.max)
4 MB

default_scanline
HumanEar_MAX.max
Maya
(.ma)
1 MB

mentalray
HumanEar_MB.mb
Maya
147 MB

Textures.zip

Opis

--------------------------------------- Created using Autodesk Maya 2015 Created for use in game, virtual reality, augmented reality and video production. This model is textured using real time texture methods and is suitable for use in game engines such as Unreal Engine 4, Unity 5, CryEngine and more. --------------------------------------- Poly Count Verts: 17021 Faces: 16943 Tris: 33561 --------------------------------------- Textures This model is textured using two separate real time texture methods. PBR & Subsurface Scattering. The PBR texture method includes the following textures - Diffuse (4096x4096 - 24bit TGA) - Gloss (4096x4096 - 24bit TGA) - Specular/ Reflectivity (4096x4096 - 24bit TGA) - Normal (4096x4096 - 24bit TGA) The Subsurface Scattered texture method includes the following textures - Diffuse (4096x4096 - 24bit TGA) - Subdermis (4096x4096 - 24bit TGA) - Translucency/ SSS (4096x4096 - 24bit TGA) - Normal (4096x4096 - 24bit TGA) I have also inlcuded global textures that can be used in both texture methods - Ambient Occlusion (4096x4096 - 24bit TGA) - Edge Alpha (4096x4096 - 24bit TGA) - Edge Alpha Inverted (4096x4096 - 24bit TGA) - UVs --------------------------------------- Included file formats: - .MB (Native file format) - .MAX - .OBJ - .FBX --------------------------------------- Presentation images created using Marmoset Toolbag 2 If you require any assistance with this asset, please dont hesitate to contact me.
Oct 14, 2019 Data dodania
Sep 24, 2021 Ostatnia aktualizacja

Recenzje

Obecnie nie ma recenzji tego produktu.
Dlaczego nie być pierwszym, który złamie lód?