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Guardrail Modelo 3D

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Guardrail royalty-free 3d model - Preview no. 1
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Guardrail royalty-free 3d model - Preview no. 1
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PlayDepth

Especificações

  • Geometriapolygonal_quads only
  • Polígonos733
  • Vértices856
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosoverlapping

Formatos e Arquivos

FBX
(.fbx)

Guardrail.FBX
(.unknown)
293 MB

Guard Raile.spp
3ds Max
(.max)

other
Guard Raile_15.max
3ds Max
(.max)

other
Guard Raile_16.max
3ds Max
(.max)

other
Guard Raile_17.max
3ds Max
(.max)

other
Guard Raile_18.max
OBJ
(.obj)

Guardrail (1).obj
(.unitypackage)
18 MB

Guardrail (1).unitypackage

Descrição

Fully optimized (triangle by triangle) 3D model of Guardrail with interior. created specially for balance between high performance and high detail. Game ready and mobile friendly. :) All Renders done Realtime in Substance Painter And 3DS Max.Fully optimized (triangle by triangle) 3D model of Guardrail with interior. created specially for balance between high performance and high detail. Game ready and mobile friendly. :) All Renders done Realtime in Substance Painter And 3DS Max. Main features: * .max 2014-15-16-17-18 file with Standard 3ds Max materials * .unitypackkage file with standard shader in unity 4+ and unity 5+ * .fbx , .obj included * objects are intelligently named * Real-world scale of original car * one single texture with none overlapped for body parts and one texture for tyres. * lightmaps baked in texture with open layer in psd - 2048*2048 and 1024*1024 * Unity 3d project included Notes: * meshes converted to triangle due to more optimization with different smooth groups * Special tire texture that can be use to simulate motion blur with ease Vertex counts: * 733 faces and 856 vertices Main features: * .max 2014-15-16-17-18 file with Standard 3ds Max materials * .unitypackkage file with standard shader in unity 4+ and unity 5+ * .fbx , .obj included * objects are intelligently named * Real-world scale of original car * one single texture with none overlapped for body parts and one texture for tyres. * lightmaps baked in texture with open layer in psd - 2048*2048 and 1024*1024 * Unity 3d project included Notes: * meshes converted to triangle due to more optimization with different smooth groups * Special tire texture that can be use to simulate motion blur with ease Vertex counts: * 733 faces and 856 vertices
Oct 20, 2019 data adicionada
Feb 26, 2022 última atualização

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