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Monstro / Criatura Modelo 3D

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Syed Hasan Abbas

Especificações

  • Geometriasubdivision
  • Polígonos4,136
  • Vértices0
  • TexturasNo
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosnone

Formatos e Arquivos

Zbrush
(.ztl)
408 MB

creature.ZTL
OBJ
(.obj)

Creature_tongue.OBJ
OBJ
(.obj)

Creature_upperjaw.OBJ
OBJ
(.obj)

Creature_lowerjaw.OBJ
OBJ
(.obj)
1 MB

Creature_eyes.OBJ
OBJ
(.obj)

creature.OBJ
OBJ
(.obj)

Creature_upperjaw_posed.OBJ
OBJ
(.obj)

Creature_tongue_posed.OBJ
OBJ
(.obj)

Creature_posed.OBJ
OBJ
(.obj)
27 MB

Creature_eyes_posed.OBJ

Descrição

This is a model of a creature/monster I did on Zbrush with detail level of upto 6 subdivisions. The model does not have UVs mapped or any maps extracted but it is perfectly set up to do so. The base mesh is very clean as you can see the preview images and the model it self has been polypainted with intricated details which can be used to extract essential maps. The model has two versions one with a standard pose that I used for sculpting and can be easily rigged and posed. The other one is posed with lights and custom shaders all ready to be rendered in BPR.
Jan 11, 2018 data adicionada
Oct 19, 2019 última atualização

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