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Red Deer Doe Modelo 3D

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Red Deer Doe royalty-free 3d model - Preview no. 1
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Especificações

  • Geometriapolygonal
  • Polígonos2,330
  • Vértices2,330
  • TexturasYes
  • RiggedNo
  • AnimadoNo
  • Pronto para impressão em 3DNo
  • Jogo pronto (baixo poli)No
  • Mapeado por UVYes
  • UVs não enroladosmixed

Formatos e Arquivos

3ds Max
(.max)
15 MB

vray 2.3
01_red_deer_doe_model_max.zip
3DS
(.3ds)

01_red_deer_doe_model_3ds.zip
FBX
(.fbx)

01_red_deer_doe_model_fbx.zip
OBJ
(.obj)

01_red_deer_doe_model_obj.zip
(.gltf)
32 MB

587-gltf-extended.gltf.zip
(.gltf)
32 MB

587-gltf-extended.glb
(.gltf)
2 MB

587-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

587-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
33 MB

587-max-extended.max.zip
(.usdz)
12 MB

587-usdz-extended.usdz

Descrição

High Detailed Photorealistic Red Deer Doe. Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable,ready for rigging. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 150 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. The model is not colapsed.You can use it and like lowpoly. The preview images are with turbosmooth = on at 1 ********************************************* red_deer_doe_model_max.zip contain 1 .max files: red_deer_doe_model_max.max - the preview images Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** textures: red_deer_doe_bump.jpg(4096x4096) red_deer_doe_color.jpg (4096x4096) red_deer_doe_reflection.jpg (4096x4096) red_deer_doe_eye.jpg(900x900) red_deer_doe_teeth_base_bump.jpg (2048x2048) red_deer_doe_teeth_base_color.jpg (2048x2048) red_deer_doe_teeth_bump.jpg (2048x2048) red_deer_doe_teeth_color.jpg (2048x2048) red_deer_doe_tongue.jpg (1070x1024) ******************** deer body: Vertices :2330 Polygons :2330 total: Vertices :8920 Polygons :8264 NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Sep 13, 2020 data adicionada
Feb 24, 2022 última atualização

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