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建筑车辆人物飞行器家具电子产品动物植物武器体育食品解剖学
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红鹿母鹿 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
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cgmobile

规格

  • 几何polygonal
  • 多边形2,330
  • 顶点2,330
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射Yes
  • 未封装UVmixed

格式和文件

3ds Max
(.max)
15 MB

vray 2.3
01_red_deer_doe_model_max.zip
3DS
(.3ds)

01_red_deer_doe_model_3ds.zip
FBX
(.fbx)

01_red_deer_doe_model_fbx.zip
OBJ
(.obj)

01_red_deer_doe_model_obj.zip
(.gltf)
32 MB

587-gltf-extended.gltf.zip
(.gltf)
32 MB

587-gltf-extended.glb
(.gltf)
2 MB

587-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

587-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
33 MB

587-max-extended.max.zip
(.usdz)
12 MB

587-usdz-extended.usdz

描述

High Detailed Photorealistic Red Deer Doe. Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable,ready for rigging. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 150 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. The model is not colapsed.You can use it and like lowpoly. The preview images are with turbosmooth = on at 1 ********************************************* red_deer_doe_model_max.zip contain 1 .max files: red_deer_doe_model_max.max - the preview images Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** textures: red_deer_doe_bump.jpg(4096x4096) red_deer_doe_color.jpg (4096x4096) red_deer_doe_reflection.jpg (4096x4096) red_deer_doe_eye.jpg(900x900) red_deer_doe_teeth_base_bump.jpg (2048x2048) red_deer_doe_teeth_base_color.jpg (2048x2048) red_deer_doe_teeth_bump.jpg (2048x2048) red_deer_doe_teeth_color.jpg (2048x2048) red_deer_doe_tongue.jpg (1070x1024) ******************** deer body: Vertices :2330 Polygons :2330 total: Vertices :8920 Polygons :8264 NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Sep 13, 2020 添加日期
Feb 24, 2022 最后更新

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