Bomba de água Modelo 3D
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Especificações
- Geometriapolygonal_quads/tris
- Polígonos7,849
- Vértices9,736
- TexturasYes
- RiggedNo
- AnimadoNo
- Pronto para impressão em 3DNo
- Jogo pronto (baixo poli)No
- Mapeado por UVYes
- UVs não enroladosoverlapping
Descrição
Water Pump is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
• waterpump
|| Geometry ||
Main Model:
• 15040 Total Tris
• 7849 Total Polys
• 9736 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:86'' x L:96'' x H:97''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps
• extra 2048x2048 metalness map for those who prefer the metalness PBR workflow
• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped
* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 will need the green channel inverted.
Oct 15, 2019
data adicionada
Nov 29, 2021
última atualização
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