Персонаж Робот Перехватчик Unreal Unity 3D модель
1
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны31,212
- вершины30,702
- текстурыYes
- подстроенныйYes
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфmixed
Описание
Interceptor Robot Game Character PBR ready
in High and Lowpoly (Game) Resolution
Unreal and Unity packages included.
Lowpoly Character is the main Product. I added Highpoly version as extra for highest quality renderings etc.
Lowpoly Character is rigged in Blender 2.8. Blend file attached.
Turnables and Unreal engine shots are done with Lowpoly version.
The preview still images are done with Highpoly version.
Package contains:
-------------------------Blender scene--------------------------------
Character in Highpoly Blender 2.8 (unrigged)
Character in Lowpoly Blender 2.8 ( rigged)
-------------------------Rig--------------------------------
Lowpoly Version is rigged in Blender 2.8
Highpoly Version is not rigged
-------------------------FBX FORMAT--------------------------------
Character exported as FBX format with Unreal Mannequin rig
Rifle exported as FBX Format
-------------------------UnrealPackage-------------------------------
Character and Rifle exported to Unreal 4 with already assigned Textures and rig (Mannequin Skeleton)
Textures are properly calibrated for Unreal
Unreal Texture types:
Color in TGA
Normal in TGA
AO/Roughness/Metallic in TGA
Character 4096X4096
Rifle 4096x4096
-------------------------Unitiy 5 Package-------------------------------
Character and Rifle exported to Unity 5 with already assigned Textures and rig (Humanoid Skeleton)
Textures are properly calibrated for Unity 5 PBR Standard Shader
Unity Texture types:
Color in TGA
Normal in TGA
Metallic/Smoothness in TGA
AO in TGA
Character 4096X4096
Rifle 4096x4096
-------------------------------------Rig----------------------------------
Rigged and Skinned with Blender.
-------------------Character Lowpoly mesh--------------------------
Polys: 31212
Verts : 30702
Lowpoly Model not intended for subdivision.
-------------------Character Highpoly mesh--------------------------
I used bevel and subdivision modifier to increase edge details. This modifiers can be turned off.
With subd and bevel modifier (highpoly)
Polys: 572073
Verts : 582858
Without subd and bevel modifiier (midpoly)
Polys: 172267
Verts : 176267
---------------------Textures & Resolution ----------------------------
Character has high detail Textures
Character 4096X4096
Rifle 4096x4096
Textures for Unreal in TGA
Textures for Blender in JPG
----------------------------------UV--------------------------------
Professional UV Layout
-------------------------Marmoset scene-----------------------------
Package contains Marmoset Toolbag scene with Character in A-pose , shader setup and assigned textures.
Vers. 3.07
Marmoset Texture types:
Albedo (Color)
Normal
Roughness
Metallness
AO (Ambient Occlusion)
Apr 05, 2022
Дата Добавлена
Nov 03, 2022
последнее обновление
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