Странный глобус 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal
- Полигоны12,000
- вершины12,000
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
This damaged globe appears to depict an unidentified celestial body. Scientific debate as to whether it is actually an intact globe showing a damaged planet is still ongoing today, 105 years after the recovery of this artefact from the impact crater of a small asteroid.
Of course none of that is true, however, the preview images (white background) rendered in Maya 2016 Ext 1 SP2 with Arnold.
== this file is compatible with Maya 2017 and built-in Arnold ==
An Arnold scene for Softimage is also included. With the .OBJ files, the asset can be set up in other applications easily using the Arnold standard material, or other renderers/materials that support specular/specular roughness inputs.
-------------- Format 1 --------------
Format: Maya 2016/2017 with Arnold Renderer
Polycount: 3 million polygons
Textures:
Diffuse color 4096*4096 TGA
Specular color 4096*4096 TGA
Roughness map 4096*4096 TGA
Normal map 4096*4096 TGA
-------------- Format 2 --------------
Format: Maya 2016/2017 with Arnold Renderer
Polycount: 12.000 polygons retopologized
Textures:
Diffuse color 4096*4096 TGA
Specular color 4096*4096 TGA
Roughness map 4096*4096 TGA
Normal map 4096*4096 TGA
-------------- Format 3 --------------
Format: 3D-Coat - Source Format
Polycount: 3 million polygons
Textures: none (using PBR / internal shaders)
-------------- Format 4 --------------
Format: Softimage .scn
Object count: 3
Polycount: same as 3 .OBJ files below
Texture: same as in 3 .OBJ files below
-------------- Format 5 --------------
Format: Wavefront .OBJ
Polycount: 3 million polygons
Textures:
Diffuse color 4096*4096 TGA
Specular color 4096*4096 TGA
Roughness map 4096*4096 TGA
Normal map 4096*4096 TGA
-------------- Format 6 --------------
Format: Wavefront .OBJ
Polycount: 40.000 polygons
Textures:
Diffuse color 4096*4096 TGA
Specular color 4096*4096 TGA
Roughness map 4096*4096 TGA
Normal map 4096*4096 TGA
-------------- Format 7 --------------
Format: Wavefront .OBJ
Polycount: 12.000 polygons
Textures:
Diffuse color 4096*4096 TGA
Specular color 4096*4096 TGA
Roughness map 4096*4096 TGA
Normal map 4096*4096 TGA
Nov 06, 2019
Дата Добавлена
Oct 26, 2021
последнее обновление
Отзывы
На данный момент нет отзывов об этом продукте.
Почему бы не первым сломать лед?











