This is a mid-poly human heart, its general shape is anatomically correct. It was originally made in 3ds Max 9 using mostly quads.
This model is suitable for use in broadcast, high-res film close-ups, advertising, scientific visualization, and forensic presentation.
This model is an accurate representation of a human heart using a scale of 1unit = 1 inch. Built to real world scale, the heart is about 5 inches (12 cm) long, 3.5 inches (8-9 cm) wide and 2.5 inches (6 cm) from front to back, and is roughly the size of your fist.
The Model uses the Mental Ray renderer and utilizes Sub-Surface Scattering for an organic look.
It contains Normal, Diffuse, Specular, and Dermal texture maps each at a resolution of 2048 x 2048.
No third-party renderer or plug-ins needed
The model represents about 8 hours of work.
Mar 12, 2018datum tillagt
Nov 06, 2020senaste uppdateringen
I don;t quite know how to add the textures and colors after importing into 3dMax, there is an error complaining the version of the object. A bit of user guide would be nice