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Jerry kan 3D-modell

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ScratchFX

Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner3,636
  • hörn3,728
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

Maya
(.ma)
99 MB

arnold 2019.2
JerryCan_Maya.zip
FBX
(.fbx)
98 MB

JerryCan_FBX.zip
OBJ
(.obj)
98 MB

JerryCan_OBJ.zip

Beskrivning

Jerry Can Verts: 3728 Edges: 7355 Faces: 3636 Tris: 7140 UVs: 4572 Jerry Can made to scale and setup for PBR (Physical based rendering). Rendered and displayed (Real-time) in Marmoset Toolbag game engine. The Maya scene file has a simple Arnold render setup with basic Arnold shaders. This is a clean tidy model. Just add a mesh smooth for higher resolutions. The model has a non overlapping UV Map with 4k textures. I have included the 4k PSD document with all textures and layers. Also the mesh maps: ID, Ambient Occlusion, Curvature, Position and World Position. Make sure to put the texture maps in the Maya sourceimages folder to render the scene without any problems. Texture set. 1.Jerry Can - 4096x4096 BMP Colour, Normal, Matalic, Smoothness/Roughness. PSD Jerry Can PSD Document 4k. ------------------------------------------------------------------------------------------------ File Formats: Maya 2019.2 JerryCan_Maya_Scene_001.mb JerryCan_only.mb FBX JerryCan_FBX (2019.5 Release) OBJ JerryCan_OBJ
Jun 07, 2020 datum tillagt
Apr 20, 2026 senaste uppdateringen

recensioner

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