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150cm Flak Scheinwerfer Projektör 3D model

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Royalty Free LisansSadece editoryal
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
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ashbvrn

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler274,000
  • Tepe Noktaları278,000
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

FBX
(.fbx)
17 MB

150cm_Flak_FBX.rar
OBJ
(.obj)
12 MB

150cm_Flak_OBJ.zip
Maya
(.ma)
44 MB

vray
MayaScene.zip
(.upk)
1235 MB

Flak_Light_UE4.zip

Açıklama

Polygons - 274,000 Verts - 278,000 Edges - 553,000 150cm Flak-Scheinwerfer Based off various online sources, and as close to reality as I could get from the source images, whilst also keeping the polycount as low as possible. Great for both in-game use, as well as high quality realistic renders. Fully optimized for use within Unreal Engine 4 and Unity, with dedicated second UV map for light baking (static lighting) containing non-overlapping UV's adhering to lightmap standards. Model consists of 13 objects, allowing you to cut down on the polycount if required, and is ready for rigging / animating. What you can find in the product: - High quality 4k textures of diffuse, specular, reflection, gloss, height and normal maps, ready to use across virtually every application and render software. - Unreal Engine 4 scene with all materials and lightmaps assigned - simply migrate this project into your own file in 2 minutes. - Maya .mb file with textures set up to support the V-ray renderer (no problem if you want to you an alternative, however) - 13 .FBX and 13 .OBJ files. If you have any requests or would like smaller / lower quality texture maps, please let me know after purchase, and I would be happy to provide these. Contact me with any questions.
Nov 12, 2021 Ekleme Tarihi
Mar 09, 2022 son Güncelleme

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