150cm Flak Scheinwerfer Searchlight 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons274,000
- Vertices278,000
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Polygons - 274,000
Verts - 278,000
Edges - 553,000
150cm Flak-Scheinwerfer
Based off various online sources, and as close to reality as I could get from the source images, whilst also keeping the polycount as low as possible. Great for both in-game use, as well as high quality realistic renders.
Fully optimized for use within Unreal Engine 4 and Unity, with dedicated second UV map for light baking (static lighting) containing non-overlapping UV's adhering to lightmap standards.
Model consists of 13 objects, allowing you to cut down on the polycount if required, and is ready for rigging / animating.
What you can find in the product:
- High quality 4k textures of diffuse, specular, reflection, gloss, height and normal maps, ready to use across virtually every application and render software.
- Unreal Engine 4 scene with all materials and lightmaps assigned - simply migrate this project into your own file in 2 minutes.
- Maya .mb file with textures set up to support the V-ray renderer (no problem if you want to you an alternative, however)
- 13 .FBX and 13 .OBJ files.
If you have any requests or would like smaller / lower quality texture maps, please let me know after purchase, and I would be happy to provide these.
Contact me with any questions.
Nov 12, 2021
date added
Mar 09, 2022
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?









